News
- 5/11/22: Our work on live translation in AR was the closing feature at the Google I/O 2022 keynote!
- 5/10/22: We launched Portrait Depth API in TensorFlow.js, which turns a single photo into 3D!
- 5/9/22: DepthLab 2.1 is launched on Google Play Store with long range depth support!
- 5/2/22: Presented 3-hour live demo of Ad hoc UI in CHI 2022.
- 4/9/22: I'm chairing the "AI: Content Generation" session onsite in CHI 2022, see you in New Orleans!
- 4/6/22: “Slurp” Revisited is accepted in DIS 2022, congratulations to Shengzhi!
- 2/16/22: Ad hoc UI accepted in CHI 2022 Interactivity and OmniSyn accepted in VR 2022.
- 1/13/22: Releasing References site for searching relevant publications I have read.
- 12/9/21: To serve as an Associate Chair on the program committee of UIST 2022.
- 12/2/21: Presented an invited talk on metaverse to University of Calgary.
- 11/15/21: Our paper on personalized sound recognition system is conditionally accepted in CHI 2022.
- 9/15/21: Served as a panelist of GAMES seminar.
- 8/13/21: Our paper on gaze-based virtual conference is accepted in UIST 2021.
- 7/22/21: Our paper on Multi-level DIF is accepted in ICCV 2021.
- 5/27/21: To serve as an Associate Chair of CHI 2022 on the Blending Interactions subcommittee.
- 5/20/21: Our paper on neural image compression is accepted in ICIP 2021.
- 5/13/21: I'm chairing the "AR and VR" (C) session in CHI 2021, welcome to the talks!
- 4/2/21: Foveated 360° Video Streaming received TVCG Honrable Mention!
- 3/1/21: Served as an Associate Editor of Frontiers in Virtual Reality.
- 2/28/21: Feitong's paper is accepted in CVPR 2021! See HumanGPS project page!
- 11/1/20: Promoted to L5 at Google!
- 10/31/20: David's paper on Foveated 360° Video Streaming is accepted in VR 2021 as a journal paper.
- 10/22/20: Presented DepthLab talk and demo on ACM UIST 2020.
- 7/18/20: CollaboVR is conditionally accepted in IEEE ISMAR 2020.
- 6/25/20: Released Android app of Depth Lab and source code on GitHub.
- 4/10/20: To serve as an Associate Chair of CHI 2021 on the EIST subcommittee.
- 2/12/20: 3D-Kernel Foveated Rendering for Light Fields is accepted in IEEE TVCG.
- 2/7/20: MeteoVis is accepted in CHI 2020 as a Late Breaking Work.
- 2/3/20: Released DuWebKit, the interpreter and source code of this website on GitHub.
- 1/22/20: Eye-Dominance-Guided Foveated Rendering is accepted in TVCG (IEEE VR 2020).
- 12/9/19: We published Blending Realities with the ARCore Depth API - Deep Dive.
- 9/27/18: Released DuBibTeX, a Python script to fill in the holes in your bibTeX files for research articles!
- 7/28/18: Language-Based Colorization of Scene Sketches is accepted in ACM TOG (SIGGRAPH Asia 2019).
- 5/28/19: Project Geollery.com is published on Web3D 2019, colocated with SIGGRAPH 2019. See you in Los Angeles!
- 3/23/19: Geollery Rendering and Tracking-Tolerant Visual Cryptography are accepted in VR 2019 poster proceedings.
- 8/12/18: Attended ACM SIGGRAPH 2018 in Vancouver.
- 5/16/18: Presented Montage4D and Spherical Harmonics Saliency at ACM I3D 2018.
- 3/27/18: Presented Holoportation and Montage4D at Microsoft TechFest 2018!
- 10/16/17: Advanced to Ph.D. Candidacy - "Fusing Multimedia Data Into Dynamic Virtual Environments".
- 7/29/17: Attended SIGGRAPH 2017 at Los Angeles.
- 5/22/17: Started internship at Microsoft Research, Redmond on (Mobile) Holoportation.
- 05/05/17: Received the Outstanding Research Assistant Award from Univerisity of Maryland.
- 2/21/17: Invention of the Year Award Finalist at University of Maryland.
- 7/24/16: Social Street View won the Best Paper Award at Web3D 2016! News